using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("SpellValueRange")]
	public class SpellValueRange : MonoClass
	{
		public ValueRange m_range => method_3<ValueRange>("m_range");

		public Spell m_spellPrefab => method_3<Spell>("m_spellPrefab");

		public SpellValueRange(IntPtr address, string className)
			: base(address, className)
		{
		}

		public SpellValueRange(IntPtr address)
			: this(address, "SpellValueRange")
		{
		}
	}
}
